The Missions
Mission One: Beast Hunt
Fight your opponent while also fighting three wild monsters, which also happen to be the objectives (Monsters to be provided). So yes, the objectives will move and also fight you back. Tricky.
Mission Two: Magicians' Duel
Two armies. Two magicians. All the Endless Spells. If you like magic and endless spells, this mission will allow you to summon one Endless Spell during your Hero phase for free. Every turn! We'll even provide the Endless Spells.
Mission Three: Battle in the Dungeon
Fighting a battle above ground is easy. Fighting it in the corridors and close confines of the underground is hard. Especially when doors may be locked, the rooms trapped, and who knows whether there are monsters lurking within? (Spoiler alert: there are.) A very different way to experience Age of Sigmar - with a twist of Dungeons & Dragons.
Mission Four: Doubles Match
Age of Sigmar is better with a friend, so we'll pair up four players into two teams of two players each. Can be natural alliances (Stormcast with Sylvaneth? Sure!) or weird matches (who would think Khorne and Seraphon would ever be buddies?). Either way, you'll get a taste of a popular way of enjoying the hobby.
Mission Five: Squig Hunt!
A colossal squig and all his little squig friends have gotten loose! You need to round them up into their pens, or die trying! But watch out, another army is trying to do the same thing, and they don't look very cooperative. Similar to the Beast Hunt mission, but a little more tricky. We have squigs to provide (so many squigs).